
Kosshi
A simple, fast outliner

I make apps and small robots. The outliner Kosshi, the 3D builder Ohaco, and the mini robot Sankome. I also post what I write and think about.
I needed to make a launch video for Kosshi (my outliner app) on Product Hunt. I've made videos before, but opening Premiere or Final Cut always means another round of wrestling with a timeline I'm not fluent in. So I tried Remotion. It's a framework where you write video in React: JSX components compile down to MP4. No timeline, just code that becomes the v
Read more →I'm not particularly strong in English. Programming is basically a wall of English, so I get exposed to it all day, but reading and writing it is still meaningfully harder for me than Japanese. These days I default to browser translation for most foreign-language sites. I suspect a fair number of Japanese developers sit somewhere around here. For the same re
Read more →I go back and forth between freelance engineering work and my own projects. It's been a while since I went independent, and lately my sense of the day has gotten a little strange. Morning, afternoon, evening — I'm not always sure which one it is. I'm coding on several projects at once, a 3D printer is rattling away next to me, and Slack pings me about a cl
Read more →"Making tools for makers" is the theme I've settled into lately. And something I've noticed while working on it: tools aimed at people who make things demand a lot from the UX side. The reason is that makers take their tools seriously. They use the same things every day, and the tools sit right up against their thinking and the motion of their hands. Small
Read more →I've always liked making things. But putting them out into the world — what people now call "self-promotion" — I've always been bad at it. I drop social accounts after a few weeks. Whenever I get busy, my feeds go silent. I genuinely envy people who can do this naturally. Lately I've been half-resigned about it. X in particular — well, Twitter — used to fe
Read more →